Oct
29

Can't say much that hasn't already been said...

Post Via amazon in Wii Games Review

Resident Evil 4
As the other reviews would lead one to believe, this is an amazing game. I've spent the majority of my gaming days (the last 10 years) on high-powered PC's with cutting edge GPU's, but after purchasing the Wii this year, I'm not sure I'll ever feel the need to go back to it. Part of what makes this game so awesome are the Wii controls and how well the developers integrated them with this port. After only a few minutes of play, everything felt intuitive and natural. After an hour or so, controlling Leon was almost automatic in the way that controlling him on a keyboard and mouse combo would be. I didn't have to think about the controls, which allowed for greater immersion into the game. I sincerely hope that any future games of this nature (action/adventure shooters, both first and third-person) take heavy notes on the way RE4 was done.

Aside from the Wii specific control feel, the game itself is outstanding. The story is immersive, the action and pace are perfect and the difficulty is just about right (though hardcore gamers might find the initial difficulty a little too easy). At the end of the game, I logged in just over 21 hours save time and I was entertained from start to finish. And after finishing Leon's story, the two Ada side-games became available. Operation Ada is short, sweet and pretty much to the point (I completed it in well under an hour), whereas Separate Ways is a bit longer (5 hours or so). Both are as enjoyable and interesting as the rest of Resident Evil 4, so of course, I was as hooked on the bonus missions as I was the primary game with Leon.

The other bonus game included is called The Mercenaries, and it's not really a game in the sense of what the rest of RE4 is about, it's more like an Unreal Tournament Deathmatch with Zombies instead of Bots. There's a little bit of strategy involved as the stages are timed, so you only have so long to complete them. The basic object of each stage is to kill as many zombies as you can, scoring points in the process. Higher scores and kill counts mean higher rankings (from 1 to 4 stars), and a 4-star ranking will open up another character as a playable selection for Mercenaries (you start out with just Leon). Each character has a specific set of weapons, movement speed, melee attack and armor; so whether you play as Leon, Ada, Krauser, Tank or Wesker gives each stage a different feel and greatly enhanced replay value for me (I'm addicted to running the stages with Krauser and that crazy arm of his myself). I honestly wish there were more levels for the Mercenaries side game, it's THAT fun 9for me anyway).

The sound and music are definitely adequate, and the camera angles and scripting combined with the ambient and creature sound effects make for some edgy moments. Overall, the audio was well done in my opinion.

The graphics aren't exactly cutting edge, but once I got wound into the game play and the story, the graphics didn't seem to matter anymore. For under $30.00, this game is a no-brainer, get it and experience the power of a good game done right on the Wii.



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