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High School Musical: Sing It Bundle with Microphone This game is so much fun! you dont automatically get all 30 songs, you win them if you score over a certain limit on the different songs.
You also win the different enviornments, and characters the characters can sing in.
You also get graded like in high school :p throughout the song you get grades, and when you're done you get a final grade.
And i got a pleasent surprise when i went to something called extras and it had videos, interviews with the cast, dance along, and behind the scenes!
All in all a great game if you love HSM as much as i do. Well worth the money!
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Sonic Riders Zero Gravity Man I wanted to like this game. I looked like some sort of F-Zero ripoff, and that was a good game. Right?!?!? Well this game falls short. The touchy and unresponsive controls are where the problem lies. The tutorials are confusing to say the least. The graphics are the only thing that saves this 'dog' of a game!
Controls: D+ Graphics: B Music/Sound: D Overall Fun:D+
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Sonic Riders Zero Gravity A couple of years ago, Sonic The Hedgehog returned with its own need for hedgehog speed. With the surprise success of Sonic Riders for the Gamecube, Sonic really showed that he could finally shred his way to victory and stay with the competition of racing classics like Mario Kart. That was then, this is now. With the Nintendo Wii being one of the most popular video game systems on the market right now, Sonic tried his luck with Sonic&The Secret Rings, but unfortunately he fizzled into thin air. That also happened with Sonic&The Hedgehog for the Xbox 360 and Playstation 3, but that also worked. But with the Wii, Sonic has a lot to make up for this time, but does he deliver in Zero G again, or just a fall from grace?
Sonic Riders: Zero Gravity for the Nintendo Wii brings the surprising success of Sonic Riders from the Nintendo Gamecube in 2006, and tries to surf his way into victory. The gameplay doesn't seperate itself completely from the original. The game features 16 different courses, and faster gameplay, as you compete against others for the first time online with the Wi-Fi gameplay. The graphics look great and bring in a great appeal for fans, as well as the music. There are also a few control options that unfortunately lack in the gameplay. You can manuver Sonic, Tails and others with the Wii Remote which sadly makes the game a bit tougher to handle, as well as the control with the nunchuck controller too. Thankfully, there is another way. You can also use the Nintendo Gamecube controller as the third option, which works much better in the gameplay. There are several racers to unlock like Dr. Robotnik, Amy, and Kncukles, which you could through the Grand Prix and Story modes, but the story mode feels a little bit cocky as you play along with the game.
All in all, Sonic Riders: Zero Gravity isn't a bad game, but the mechanics of the Wii controller could've been easier to manuver. It is a good game for those who loved the original Sonic Riders, but it isn't a actual must buy for the Wii. If you're looking for a fast racer, I suggest you await for the upcoming Mario Kart Wii instead.
Graphics: B
Sound: B
Wii control: C
Gamecube control: B
Fun&Enjoyment: C 1/2+ for solo play; B- for multiplayer
Overall: C+
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Sonic Riders Zero Gravity I love this game! It's fun and it does have some flaws but it still deserves 5 stars. the story line was a little hard to follow but descently funny. turning is a little hard-but you can get the hang of it soon. the 'gear change' feature looked cool in the trailer but it's basically just pushing a button and changing boards. it costs rings: bad very bad. Some characters have to be unlocked by finishing story modes and missions. Like I said the story is ok but not great you can do the story as both sonic and jet but you have to finish sonic's point of view before you can do jet's. and there are 3 kinds of multiplayer so you can play with your friends as a team as enemies or play mini-games which are fun. i do wish though that in story mode you could pick who you are. and the game is auto-saving so you don't have to worry if you get through a tough level and don't save. it's a very good game I think it's better than mariokart it has a lot more features vehicles and characters.
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Sonic Riders Zero Gravity I bought this game not knowing any thing about it. I read a few reviews that said the controlls were a little diffucult, but you could use a gamecube controller to make it a little easier. So i bought it for the simple reason that a racing games are always fun. My opinian is that most people are not fare to this game because they are not patient enough to get used to the controlls. Now i won't lie to you the motion sensing controlls are a bit unrefined. It is a little difficult to get used the motion sensing but it is possible to use them. If you don't have a gamecube controller you can just simply use the d-pad on the Wiimote for controll. What i do is use the d-pad and motion sensing at the same time so i don't have to hold the remote completly level. Besides that the game is nearly perfect. One cool feature is the different boards: heavy characters have a bike where you can bust through walls. Lite characters have a glider that flies through rings, and the semi heavy characters grind rails. Now the game has a few flaws, what game doesn't? One is that their are eight courses for the sonic team and eight courses for the babylon rogues, most if not all babylon rogues courses are dark versions of sonic team courses. They do offer a few differnet challenges but thats about it. The missions are also a bit repettitive. All in all I consider this one of the better games for the Wii. A must have.
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Sonic Riders Zero Gravity Introduction: This game isn't perfect, I admit this off the bat, but after the things I have heard said about this game I was shocked. This game deserves better treatment than what its getting, and it still deserves a five star rating regardless of its flaws! I will tell you what the game is about, as well as its features, using a one out of ten system; one being the lowest score and ten being the highest.
Story 8/10: The storyline plots are still decent this time. I give the storyline a score of eight because its prequel (Sonic Riders for Nintendo Gamecube, another game I recommend) had funnier twists in the hero's plot. You can't really beat Amy trying to whack Sonic with her hammer as the hero ending for the prequel... The storyline for this game, however, is still great. Amy shows up and plays a slightly more important role in the plot, and she is still Sonic's self proclaimed girlfriend. Although some humor is in the Hero storyline, you'll once again laugh harder at the Babylon Rogues storyline, where the real humor always stands. The cutscenes themselves are better done, and don't look choppy at all like the prequel. Finally, the story is a lot more engaging as you try to find out different secrets in the Hero's journey, and the Babylon Rogue's journey. Please bear in mind, however, you don't get both storylines from the start; you have to complete the Hero's storyline first before you get the more comedic Babylon Rogue's story.
Gameplay/Controls 7/10: The game is fun to play. Although racing games normally bore me, Sonic Riders: Zero Gravity has racing tracks just as various as its prequel. This game introduces new moves using the power of gravity, which makes gameplay really awesome. Instead of using air, you use gravity points for your board; there are not any gravity pits like there were air pits in the prequel, but this really isn't a problem. Contrary to popular rumor, the turbulence system has not been removed from the game; however, it doesn't play as big of a role if any role, and is nowhere near as much of a nuisance as it was. Sadly, all of the cool new features come with several small prices. Bear in mind that I've only controlled this game with the Wii remote. Turning is very difficult, and the game has at least two or three tight turns per track. Tricking is easier, as all it requires is good timing with the 2 button and mindfulness of which way you tilt the Wii remote (for example, if you tilt the Wii remote forward when you trick, you will do front flips; this part is not explained in the game), but it comes in exchange with a bunch of new gravitational tricks to master. The gravity tricks are cool, but there is a lot of them to learn, and you may spend a couple of hours in tutorial figuring all of them out; and it will take even longer for you to remember all of them. On top of that, there is a feature called gear change, now. On the commercial, it looks cool; but it's not really. It basically means your character doesn't have any special powers (Tails flying for example) until you collect and pay rings. Not cool. All and all, you will get off to a slow start; but if you have enough patience, you will pick up on it.
Features 10/10: The game has really good features. Unlike its prequel where you have to start each story from the beginning over and over in order to repeat cutscenes, you have a level select! Now you can see the scene with Amy and Sonic again and again without starting the story all over, or even having to finish the storyline! Mission mode is back, but it's not as unreasonable as last time, though I haven't finished all of them yet. There is still a shop where you can buy new gear, and some of it is pretty interesting this time around; sadly, I believe the gear skates are gone. New and old characters roam the character select screen; right off the bat you can select Sonic, Tails, Knuckles, Jet, Storm, Wave, and Amy. If you complete the Hero storyline, you will unlock Cream, Blaze, and Silver. If you complete the Babylon Rogue's storyline, you unlock Shadow, Rouge, Dr. Eggman, and Dr. Eggman's racing robot (I don't remember what his racing robots are called now). I may not have the unlockable characters in the correct order, but rest assured that if you complete both storylines, you will unlock them. There are other unlockable characters, but I haven't uncovered their identities yet. I also hear that Wi-Fi play is possible, but I don't use Wi-Fi.
Difficulty 5/10: In great contrast with the difficulty of learning and mastering the new controls, the entire game itself is really quite easy. I completed both storylines within a period of around twenty four hours (not straight, all together). I'm still working on the missions, but so far I haven't had anything much harder there. The final boss in the Babylon Rogue's story may be a headache as well as the last race in the Hero's story, but those were the only situations where I couldn't succeed on a second or third try. Unlike the prequel, if you fall far behind in a race, and it's still somewhat early, you have a much higher chance of catching up. I don't know if the easier difficulty will appeal to you or not, but that's how it is.
Music 9/10: Not much to say here. The music is really catchy; be warned that some of these tunes can get stuck in your head. It lacks a couple of good tunes the prequel had, but it's still excellent.
Fun 10/10: This game is really one of the greatest games I have on the Wii. I also have Sonic and the Secret Rings, which is another game you should check out, and this game is almost as good in comparison.
Conclusion: Maybe others say this isn't one of the must-have games of the season, but I disagree. With a little bit of patience, you will have a lot of fun with this game; so, I greatly recommend it.
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Smarty Pants: Trivia for Everyone I have to preface this review by saying it may have been different had we not purchased Buzz for PS2 and Smarty Pants at the same time. I LOVE Buzz so much it's tainted my view of Smarty Pants. It's a fun game, but not as good as Buzz. I think I'll enjoy it more when we add more Wiimotes so all players can have one. Some of the questions are more difficult than I would have expected. It's def still a fun party game!
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Smarty Pants: Trivia for Everyone We brought Smarty Pants to Christmas dinner, and the wii generation was playing this game. The elders and non-gamers could see and hear the game from the side and started to pay attention and join in. Soon thereafter, our parents were playing a round themselves! While competitive, the entire family started to help all four players, making for great memories and laughs. It is an easy platform for fun and icebreakers at parties. The game is most fun if there is a group of people. I could not imagine it being fun with just two people.
The drawback to the game is that we did see some recycled questions within the two games played. And in some instances, the questions didn't make sense though age appropriate. However, everyone started jumping in to eliminate the wrong answers. Now who's got the quickest thumb to buzz? A bunch of laughs within itself.
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Smarty Pants: Trivia for Everyone I bought this game hoping it would be fun for when other couples come over to play, and I was right. This game is loads of fun. HUGE replay value for parties/company and other mulit-player opportunities, as there are some 20,000 questions. I have yet to get a repeated question! I also love the fact that the questions are catered to the age of the audience. I recently played with a group ranging from 16 years old to 28 years old, and we were all engaged and able to have a good time! I LOVE the mini games, and also the fact that you actually have to raise your hand to buzz in is CRAZY fun! Playing in WAGER mode (where everyone has to shoot targets to determine the value of questions) is lots of fun, especially when you end up tackling someone who keeps making the points too low because they are winning and dont want you to catch up!!! LOL... good times. The fact that players can nudge the wheel after it has stopped was surprisingly fun as well. Be sure to pick this one up! You wont regret it.
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Smarty Pants: Trivia for Everyone This game is so much fun! We have friends who call and see if they can come over and play. We originally got the game for our son, but my husband and I wait until the kids go to bed and stay up playing! As long as we have been playing, I have only seen one repeat question. Huge variety of questions; from science to fashion, there is something for everyone!
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