Feb
08

Ugh these controls blow

Post Via amazon in Wii Games Review

Sonic Riders Zero Gravity
Man I wanted to like this game. I looked like some sort of F-Zero ripoff, and that was a good game. Right?!?!? Well this game falls short. The touchy and unresponsive controls are where the problem lies. The tutorials are confusing to say the least. The graphics are the only thing that saves this 'dog' of a game!

Controls: D+
Graphics: B
Music/Sound: D
Overall Fun:D+

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Feb
07

Sonic Riders: Zero Gravity is out of this World! (by Laura)

Post Via amazon in Wii Games Review

Sonic Riders Zero Gravity
Introduction: This game isn't perfect, I admit this off the bat, but after the things I have heard said about this game I was shocked. This game deserves better treatment than what its getting, and it still deserves a five star rating regardless of its flaws! I will tell you what the game is about, as well as its features, using a one out of ten system; one being the lowest score and ten being the highest.

Story 8/10: The storyline plots are still decent this time. I give the storyline a score of eight because its prequel (Sonic Riders for Nintendo Gamecube, another game I recommend) had funnier twists in the hero's plot. You can't really beat Amy trying to whack Sonic with her hammer as the hero ending for the prequel... The storyline for this game, however, is still great. Amy shows up and plays a slightly more important role in the plot, and she is still Sonic's self proclaimed girlfriend. Although some humor is in the Hero storyline, you'll once again laugh harder at the Babylon Rogues storyline, where the real humor always stands. The cutscenes themselves are better done, and don't look choppy at all like the prequel. Finally, the story is a lot more engaging as you try to find out different secrets in the Hero's journey, and the Babylon Rogue's journey. Please bear in mind, however, you don't get both storylines from the start; you have to complete the Hero's storyline first before you get the more comedic Babylon Rogue's story.

Gameplay/Controls 7/10: The game is fun to play. Although racing games normally bore me, Sonic Riders: Zero Gravity has racing tracks just as various as its prequel. This game introduces new moves using the power of gravity, which makes gameplay really awesome. Instead of using air, you use gravity points for your board; there are not any gravity pits like there were air pits in the prequel, but this really isn't a problem. Contrary to popular rumor, the turbulence system has not been removed from the game; however, it doesn't play as big of a role if any role, and is nowhere near as much of a nuisance as it was. Sadly, all of the cool new features come with several small prices. Bear in mind that I've only controlled this game with the Wii remote. Turning is very difficult, and the game has at least two or three tight turns per track. Tricking is easier, as all it requires is good timing with the 2 button and mindfulness of which way you tilt the Wii remote (for example, if you tilt the Wii remote forward when you trick, you will do front flips; this part is not explained in the game), but it comes in exchange with a bunch of new gravitational tricks to master. The gravity tricks are cool, but there is a lot of them to learn, and you may spend a couple of hours in tutorial figuring all of them out; and it will take even longer for you to remember all of them. On top of that, there is a feature called gear change, now. On the commercial, it looks cool; but it's not really. It basically means your character doesn't have any special powers (Tails flying for example) until you collect and pay rings. Not cool. All and all, you will get off to a slow start; but if you have enough patience, you will pick up on it.

Features 10/10: The game has really good features. Unlike its prequel where you have to start each story from the beginning over and over in order to repeat cutscenes, you have a level select! Now you can see the scene with Amy and Sonic again and again without starting the story all over, or even having to finish the storyline! Mission mode is back, but it's not as unreasonable as last time, though I haven't finished all of them yet. There is still a shop where you can buy new gear, and some of it is pretty interesting this time around; sadly, I believe the gear skates are gone. New and old characters roam the character select screen; right off the bat you can select Sonic, Tails, Knuckles, Jet, Storm, Wave, and Amy. If you complete the Hero storyline, you will unlock Cream, Blaze, and Silver. If you complete the Babylon Rogue's storyline, you unlock Shadow, Rouge, Dr. Eggman, and Dr. Eggman's racing robot (I don't remember what his racing robots are called now). I may not have the unlockable characters in the correct order, but rest assured that if you complete both storylines, you will unlock them. There are other unlockable characters, but I haven't uncovered their identities yet. I also hear that Wi-Fi play is possible, but I don't use Wi-Fi.

Difficulty 5/10: In great contrast with the difficulty of learning and mastering the new controls, the entire game itself is really quite easy. I completed both storylines within a period of around twenty four hours (not straight, all together). I'm still working on the missions, but so far I haven't had anything much harder there. The final boss in the Babylon Rogue's story may be a headache as well as the last race in the Hero's story, but those were the only situations where I couldn't succeed on a second or third try. Unlike the prequel, if you fall far behind in a race, and it's still somewhat early, you have a much higher chance of catching up. I don't know if the easier difficulty will appeal to you or not, but that's how it is.

Music 9/10: Not much to say here. The music is really catchy; be warned that some of these tunes can get stuck in your head. It lacks a couple of good tunes the prequel had, but it's still excellent.

Fun 10/10: This game is really one of the greatest games I have on the Wii. I also have Sonic and the Secret Rings, which is another game you should check out, and this game is almost as good in comparison.

Conclusion: Maybe others say this isn't one of the must-have games of the season, but I disagree. With a little bit of patience, you will have a lot of fun with this game; so, I greatly recommend it.

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Feb
08

Awesome fun for the entire family!

Post Via amazon in Wii Games Review

Smarty Pants: Trivia for Everyone
This game is so much fun! We have friends who call and see if they can come over and play. We originally got the game for our son, but my husband and I wait until the kids go to bed and stay up playing! As long as we have been playing, I have only seen one repeat question. Huge variety of questions; from science to fashion, there is something for everyone!

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Feb
25

The best value game for the Wii

Post Via amazon in Wii Games Review

Mercury Meltdown: Revolution
At $20, this game is the best value game there is for the Wii. Its average rating on the internet is between 8 and 9 out of 10, and frankly, the replay value and depth in the game pretty much make it a 10. It has over 100 different levels, all imaginative and fun, as well as unlockable party games for times when you just want to relax.

The game also makes great use of the Wii motion controls, they are intuitive and perfectly responsive. Hardcore gamers will appreciate the exact responsiveness of the controls and casual gamers will love the ease of picking the controls up and playing.

If you have a Wii, its a simple choice: buy this game. $20 is a steal for something of this high quality and honestly, I would have bought this game even if it were selling for $40 retail.

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Feb
08

Mercury Meltdown Revolution is Great!!

Post Via amazon in Wii Games Review

Mercury Meltdown: Revolution
Being a fan of games like Super Monkeyball, I got this game about a month or so ago because I thought it sounded cool. Once my copy arrived in the mail and I started playing it, I found it to be very fun. It is similar to the Monkeyball games in that you tilt the level to move, but in this game you control a blob of mercury rather than a ball. I find that this mercury blob is a bit easier to control than the ball in Super Monkeyball: Banana Blitz.

I think that this game is a very innovative new twist on the classic Marble Madness/Super Monkeyball style gameplay. I'm just surprised by how good this game is and how much content it has given the price!

As you progress through the game, the levels get trickier, but so far I find that they are all more than possible to complete. It just takes some practice, but if you stick with it, you will beat the level. The game will make you think sometimes, because the solution to a level is not always immediately obvious, but I think that's a good thing.

This game is just incredibly fun and can keep you busy for a long time. The game can be rather addictive too. :)

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Feb
26

Fun game, too difficult, must read a lot, and horrible storyline.

Post Via amazon in Wii Games Review

Petz Dogz 2
Bougth this to play with my 5 year old girl, PROS: She loves dogs, loves to dress them, buy clothes for them, interact with other dogs in the game, and truly looks forward to play a little bit everyday. CONS: Storymode is only one player, the storyline is too Eve and the Forbidden Fruit, in that you actually disobay authority to release an evil dog from jail that causes all the havock in the town that you have to fix. There is a lot of detailed reading that you must read at every step to your kid. I wish they would have made it cuter. PS: She had nightmares of the evil dog more than one night, I had to skip these scenes.

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Feb
17

Wii Remote Battery Kit

Post Via amazon in Wii Accessories Review

Wii Battery Kit - Colors May Vary
I am very happy with the product. Excellent quality. I was somewhat disappointed with the ordering and shipping process.

I received notification that although the item showed In Stock when ordering and paying, it was actually Out Of Stock. There would be a seven to ten day delay in shipping.

I decided I would cancel this order and find the items locally. I contacted the numbers listed on the notice and my original transaction. They answered quickly and very helpful! The gentleman stated the order had actually already shipped that day.

I recived the order at my front door in two more days. This misinformation caused me a few extra steps and a few minutes of my time but the Wii is working fine!!!!

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Feb
19

Pros/Cons

Post Via amazon in Wii Games Review

No More Heroes
Pros:

- Great cel shaded graphics
- Good sense of humor
- Unpredictable story
- Original use of motion controls
- Combat is a blast

Cons:

- Short
- Side missions are not as engaging as the rest
- Begs for a sequel


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Feb
01

Slick and Stylish

Post Via amazon in Wii Games Review

No More Heroes
Pros:
+A tolerable storyline
+Fantastic Gameplay
+Beautiful Cel-Shaded graphics
+Good soundtrack
+Good voice overs

Cons:

-Incredibly short game
-Side jobs inbetween the main missions aren't exciting
-The game is on the easy side
-Despite good Cel-shaded Graphics, more detail could've been put into Santa Destroy

No More Heroes is a stylish game. A game that isn't aimed at the kids by any means but the adult gamer instead. It manages to do so. The humor is crude and the game is incredibly violent. Parents, that's your warning.

In No More Heroes you play the role of Travis Touchdown. As Travis Touchdown you are the newest member of the United Assassins Association. After the battle with the rank ten assassin, Travis decides that he has to be number one. Your goal is pretty simple. Defeat all the assassins and become the number one assassin in Santa Destroy.

No More Heroes lives up to its M Rating perfectly well. Much of the core gameplay is centered around slashing through the levels to the boss at the end. Your main weapon is a Beam Katana. Despite how some third party games have faired in the past, No More Heroes makes excellent use of the Wii's controls. The A button simply swings your Beam Katana while B is used to make kicks. Whenever you reduce an enemies life gauge down, the game enters deathblow mode. In Deathblow Mode, an arrow appears on the screen and you must wave the Wii Remote in that direction to execute a killing blow. Despite which way the arrow points you can really swing the Wii Remote anywhere. There's more to the motion sensor controls. You can grab enemies and perform wrestling moves by shaking the Wii Remote and Nunchuck, and you can get into weapon clashes where you must wave the Wii Remote in order to win. These moments are involving. The game has a fine balance between the motion sensor controls and the normal everyday gameplay.

After your first mission and you're officially admitted into the UAA, you'll have to start paying to partake in the games main missions. This is where No More Heroes slows down considerably. The rank missions are expensive. There are ways to make money around Santa Destroy by doing part time jobs for people, but they're hardly fun. They're mundane jobs like collecting coconuts or mowing lawns. You can do assassination jobs for the UAA which will allow you to be involved in more action, but these missions go by quickly. Finally, there are missions you can go to where the objective is to kill all the bad guys without getting hit once. These missions, however, are over in a flash.

Even worse is exploring Santa Destroy itself. You can cruise around on your stylish bike but there's really nothing to do in Santa Destroy. You can go train around or buy some clothes to change into or you can buy parts for your Beam Katana. Unfortunately, Santa Destroy is a pretty boring place. You can't interact with the denizens and the city is actually relatively empty. You can also hang around your apartment and watch videos to learn new wrestling moves or play with your cat and the like.

However, when you get to play the main missions, the game is a lot of fun, and the missions are long and satisfying, especially the boss battles at the end. The bosses are some of the most fun to be had in the game. They aren't really that hard, however. In fact, the entire game isn't that hard. It's also pretty short. Any devoted gamer should be able to finish the game within a couple of days.

In terms of graphics, No More Heroes opts for style over substance. The cel-shaded graphics look good. A few nostalgic 8-bit moments come out as well, which is obviously part of the style. Despite how good the graphics are, much more could've been done with it. Particularly with the outdoor environments. At least the game sounds good. With some catchy tunes and good voice overs. There are moments when the dialog can be grating but it's tolerable nonetheless.

No More Heroes is one of the best titles you can buy on the Wii. While the moments in between missions are slow, the main game itself is fantastic with some good production values. A little more could've been done to improve the game overall, but the end result is fantastic.

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Feb
21

Both me and xplay like this wii game.

Post Via amazon in Wii Games Review

No More Heroes
Now when you think of Nintendo,you think of family fun games that have no blood or lets just say an m rated title.Suda-51 had a great vision for this game and it is just flat out funny.You play as Travis Touchdown out to become the #1 assassin out there in Santa Destroy,California.I wont blurge the whole story.But the controls,the characters,and the story is just great.If you are tired of Mario and you want to play something more mature.You have got to check this game out.Rent it or buy it,I highly recomended you play it,and so does xplay.

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